While I enjoy video games, I think traditional tabletop games are much better suited for my classroom. I used to go over my old board games and read the rules for inspiration to gamify my lessons, but then I found this page online. It’s from a site devoted to board games, and it explains all the different kinds of rules (or mechanics) used by games. This has helped me create innovative lessons that keep almost all students engaged.
Now *this* is interesting. A physics teacher created a World of Warcraft-like video game meant to enhance (but not replace) traditional teaching. Although the article title implies this is only about content, it helps work on engagement and behavior as well. I’m a little concerned that the game aspect will distract some students, but I’m positive this is how gamification works. Plus, it’s free—and what teacher doesn’t like free?
I’m well aware of how many roles I have as a teacher, so while I was excited about bringing game elements into my lessons and classroom, I wasn’t sure where to start. Worse, I’ve seen “games” developed by some teachers that, to be honest, were dull and boring. That’s why I love this video, even if the voice-over is a bit weird. It’s game designers specifically talking about how to gamify a classroom. Why not learn from actual game people?
Besides being an educator, I’m a gamer, so I know games. That’s why I loved this article. It skips the obligatory long-winded definition of games for 11 specific ways to gamify your lessons, including free software to help get you started. The author then goes through how gamification worked for her, including successful bits and the stuff that didn’t work.
I love reading the research and pedagogical origins of educational theories, but I also love practical advice so I can see how that research translates into action. This was one of the first articles I had ever read about gamifying the classroom, and I love it! It starts with an explanation of gamification, then gets into practical ways to use that. I’m not sure about tip #3 (add video games to your lessons), but the rest is great.