The educator employs the method of digital game-based learning to guide students to establish identity protection strategies.
Digital games that can be used in the classroom to teach students how to protect their identity
The items in this following section detail what must be submitted for evaluation. To earn the micro-credential, you must receive a passing evaluation for Parts 1 and 3, and a “Yes” for both artifacts submitted for Part 2.
Provide two student artifacts of gameplay learning guides. You must earn a “Yes” score for this portion of the total submission in order to earn the micro-credential.
Provide a reflection of what you learned, using the following questions as guidance (150-word limit):
Please answer a brief survey about your experience teaching personal finance. Your responses will:
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