The educator provides evidence of their understanding of creativity and outlines and provides evidence of a lesson that uses technology to support students’ use of creativity in learning.
The 4Cs for 21st century learning are Creativity, Critical Thinking, Communication, and Collaboration. They are part of the framework for 21st Century Learning and are designed to support student learning in today’s world and are skills they can use in college and career.
Stein (1953) defined creativity as “a novel work that is accepted as tenable or useful or satisfying by a group in some point in time” (p. 311). While many other definitions have emerged since 1953, many reiterate the idea of it being “novel” and “useful.” In the classroom, this means giving students freedom to create something new (novel) to address a problem or a need (useful). Construction of something new or innovative is a key component of creativity - creativity does not mean letting students color or copy an existing model, rather it means letting students create something new that can apply to a given, often teacher-created, context.
Developing and Building Prototypes:
To earn this micro-credential you must receive a "passing" for Parts 1 and 3 and a “Yes” for Part 2.
How do you define creativity in a digital classroom?
Describe your lesson - how did you use creativity and technology together to support students’ learning?
Please provide an artifact that demonstrates your use of creativity and technology to support student learning.
How did technology change students’ ability to be creative? Were you able to create a more meaningful experience for students by utilizing technology? Explain your thinking.
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